Wednesday, June 13

12:30pm - 2:00pm

Opportunities to license character and brand IP to the interactive industry has expanded significantly in recent years. Emerging digital platforms offer the licensors and licensees a range of new ways to deliver licensed interactive content directly to the consumer. Come meet a variety of professionals from leading game publishers, film studios, television networks and agencies making this new era of licensed interactive entertainment a success. Specific focus will be placed on the social gaming market.

VP Acquisiions and Francise Development
Konami Digital Entertainment

As VP of Acquisitions and Franchise Development, Careen Yapp is responsible for Konami Digital Entertainment, Inc.’s strategic direction and pursuit of new business development activities including the acquisition of original intellectual and licensed properties. Her long-standing relationships with top interactive development teams and major licensors assist the company in acquiring creative and innovative brands to develop into quality interactive entertainment franchises. Yapp also directs the company’s growing licensing out strategies as Konami Digital Entertainment, Inc. continues to build upon the strength of its franchise brands.

Prior to joining Konami Digital Entertainment, Inc., Yapp served as vice president of licensing and business development for D3Publisher of America. Additionally, she was senior manager of licensing for THQ, Inc. and THQ Wireless, Inc., where she participated in the acquisitions of high profile brands from Nickelodeon, Cartoon Network, DreamWorks, Warner Bros., Disney, Fox, Sega, Marvel, Mattel, Microsoft, and Lego. She’s a former board member of LIMA (International Licensing Industry Merchandisers’ Association), the ESA (Electronic Software Association) Foundation and the Game Connection Advisory Board.


VP Consumer Products
Sony Pictures Entertainment

Mark oversees Licensing and Merchandising activities in North America for Sony Pictures Entertainment. He manages a team of account executives whom together, handle the day to day licensing efforts in the categories of Interactive, Toys, Publishing, Apparel, Gift & Novelty, etc. An important part of his job is to manage partnerships between the studio and game publishers/developers in the mobile, social, online, and console space. His team is also involved in the process of creating, marketing, and bringing interactive games into the market; working alongside a game publisher/developer.

He has been involved with licensing properties such as Spider-Man The Movie, Men in Black, The Smurfs, Ghostbusters, Cloudy with a Chance of Meatballs, Da Vinci Code, Open Season, Surf’s Up, Godzilla, and Stuart Little, as well as television properties; Wheel of Fortune, Jeopardy, and several animated shows.

He started his licensing and video game career managing Interactive for Twentieth Century Fox.

VP General Manager – Partnerships & Licensing Group
Universal Pictures Partnerships & Licensing Group

In his role as Vice President & General Manager, Digital Platforms at Universal Pictures Partnerships & Licensing Group, Kispert is responsible for business and creative development of Universal Pictures and NBCU intellectual property in the interactive gaming space. This includes game projects created for console, online, social and mobile platforms.

Game titles overseen by Kispert include Back to the Future: The Game; Battlestar Galactica Online; Scott Pilgrim vs. the World: The Game; The Chronicles of Riddick: Assault on Dark Athena; Wanted: Weapons of Fate; Peter Jackson’s King Kong: The Official Game of the Movie; The Fast and the Furious; Scarface: The World Is Yours; Murder She Wrote; and more.

Prior to joining Universal Pictures, Kispert was a business development executive at Disney Interactive, and an acquiring editor for Bantam Doubleday Dell Publishing Group in New York. A native of New York City, Kispert is an honors graduate of Syracuse University’s S.I. Newhouse School of Public Communications.

Senior Director of Business Affairs
Electronic Arts

As Senior Director of Business Affairs at Electronic Arts, Lee Rawles’ team is responsible for all in-bound entertainment, music and sports content licensing and actor/writer/athlete contracting for EA’s labels (EA SPORTS, EA Games, BioWare and Maxis) and EA Interactive, EA’s social and mobile games business unit.

Before EA, Mr. Rawles worked in the Corporate Department of Paul Hastings, where he counseled clients in technology, publishing and new media transactions, complex strategic partnerships, and other intellectual property matters.

Senior Manager, Interactive and Mobile, North America
FremantleMedia Enterprises

Nicholas Dale is the Senior Manager, Interactive and Mobile, North America for FremantleMedia Enterprises (FME), based in the company’s offices in Burbank, California.

At FME Nick is responsible for sales, product development, marketing and new digital business initiatives for interactive and mobile in North America across the whole spectrum of FremantleMedia’s television shows and third party brands. These include American Idol, America’s Got Talent, The Price Is Right, Family Feud, Let’s Make A Deal, and The X Factor as well as a burgeoning line-up of Kids & Family Entertainment shows including Monsuno, The Aquabats Super Show! and My Babysitter’s A Vampire.

Nick has helped grow FME’s gaming business considerably with great success working across all new gaming platforms, including high profile and groundbreaking successes with the Family Feud and The Price Is Right brands in the mobile gaming, iPhone/iPad and Facebook gaming arenas.

On the licensing front, Nick is responsible for overseeing all digital and interactive licensing deals for FremantleMedia’s portfolio of brands, while also taking on a strategic role in bringing the new lineup of Kids & Family Entertainment brands to the digital space in new and innovative ways.

Nick is a graduate of the University of Southern California with a degree in Business Administration.