Character and animation brands contribute to the $121.5 billion characters & entertainment licensing industry
But, why brand licensing?
In 2017, retail sales of character and animation-licensed products contributed to the thriving characters and entertainment licensing industry, growing 2.7% to $121.5 billion* worldwide. 79% of those sales were from brick-and-mortar retailers, 21% were from on-line retailers. For many, licensing has offered brand owners a competitive advantage in the ever-changing retail landscape.
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*According to the 2018 LIMA Global Licensing Industry Survey.
WHERE DOES LICENSING EXPO FIT IN?
Licensing Expo is the meeting place for the global licensing industry and your chance to showcase your brand to 16,000+ retailers, manufacturers, and licensees.
with more than 16,000 attendees including licensees, retailers, and manufacturers
deals on site — 91% of attendees make or recommend the final purchasing decision
new connections — over 4,600 meetings were made through the Matchmaking Service
your brand to the $78.1 B* foreign market for character and animation-licensed merchandise
Listen as representatives from CBS Consumer Products, Goldieblox, and other leading entertainment brand owners discuss how licensing has successfully impacted their business.
CONNECT WITH RENOWNED RETAILERS AT LICENSING EXPO
THE BRAND LICENSING HANDBOOK
Get this special guide created by the Global Licensing Group to help brand owners, retailers, and manufacturers learn more about the world of licensing.
SPECIAL REPORT: TUNING IN TO ANIME
What used to be a niche market is burgeoning into a worldwide sensation, with consumers of every age seeking out merchandise based on their favorite anime brands. Learn more, courtesy of License Global magazine.